New deals posted everyday, starting Black Friday and running through the holiday season! No hassles, no lines - just awesome savings on art, deviantWEAR, Premium Memberships and more!
Artist's Comments
This is a 3D-Render of the EPIC A1 Concept. For more informations and a making of check out my website: [link]
|
Details
March 17
1.1 MB 1.1 MB 1000×1532 StatisticsShare
Link
Embed
Thumb
|
Comments
The design for nowadays guns foresees an opening for the bullet shells - where is it here?
(And the reason that nowadays magazines are more to the front are that they are not hurting your throat when holding the gun to the shoulder and firing AND to have the firing pin hit the back of the shell thereby firing the round and go back.)
The picture looks really fine but the realization might give some problems.
great model.
did you use bumpmaps for the lines at the sides?
--
You decide, and change the faith of human kind... [link]
It has not bullet shell opening, because it's an Enginepowered Caseless Bullet Rifle. There also is no firing pin, as the bullets are fired by a piston and a solenoid barrel. That's why it has no barrel either.
Also, a real model of the gun was build from wood to check the proportions and the double magazines work ok, as they are in the space were your arms are bent.
--
Let's FIGHT!!!
WITH INTERPRETIVE DANCE!!!!!
Coole Knarre - Für HK erstellt oder einfach so? Auf den Seiten des Laufes - sind die Anschlusstellen zwischen den Plastikteilen modelliert oder per bump erstellt? Was für ein Programm hast du zum modellieren und rendern benutzt?
Grüße,
macray
--
===
believe, thats all we need...
cool dass du dich dafür interessierst!
Die Waffe wurde nicht für HK sondern für Crytek entwickelt
Die Anschlussstellen sind ausmodelliert, weil sich die Klappen animiert öffnen lassen, wenn das Gewehr überhitzt.
Modelling und Rendering in 3DsMax, technische Zeichnungen und Decals im Illustrator, Texturen Photoshop
I'm thinking about in close quarters fights sometimes you need to switch the shoulder you are using (so if you're a righty shoot lefty) so you can utilize cover, and sometimes you need to reload that way. You've got mags on both sides, which IMO would make running the gun overall difficult. I think you'd be better off with one mag centerline like a standard bullpup rifle (yeah I know it doesn't look as cool),
Grenade launcher with the drum is a cool idea, but, I know even if only using Less Lethal stuff like a taser charge, gas, baton, bean bag, I wouldn't have it on my AR as the cops. Probably better as an add-on modular thing than an integral part of the weapon. Heavy gun = slow to use. So, sometimes it's good to shed things you don't want/need. Though the vertical foregrip is a great idea, just, people put them in different places. I know I like mine much further back. So maybe a lower rail to stick stuff on (like your grenade launcher) might be a better idea.
It seems for the way the weapon works the gun needs to have this kind of shape. Again for close quarters in buildings, behind (and in) cars and what not I worry about being able to get through doors and move your weapon about. This would be greatly helped by having the four "barrel" flare parts there just not stick away from the centerline of the bore quite so much. It seems like I'd have to go right through the center of the door to keep from hitting the weapon on the door frame. I think if you scaled them all down 50% from bore to edge it would still maintain the cool shape, but be way more carryable and usable. Especially if you caused the very outer edge as you look from the front to be more of a circle than an oval.
I think overall it's a neat concept, and might work with the background you've provided. I just wonder how easy it would be to operate. I come from a police background, so I've taken my M4 through many buildings and these sorts of things do come up.
--
"Yeah, whatever, do what you want, I don't care."
Previous Page1234Next Page